Video Game Would Make Players Navigate Abortion Access in Texas

Choice: Texas is an interactive fiction game that allows users to attempt to get an abortion in the state. As you might've guessed via your womanly intuition/following the coverage of the insanity in Texas, it ain't easy to be a woman in the Lone Star State these days.


The creators currently have an IndieGoGo up and running to raise funds to create the game. Here's how they describe it:

Choice: Texas is an educational interactive fiction game which will be freely available on the web. Players will explore the game through one of several characters, each of whom reflects specific socioeconomic, geographic, and demographic factors impacting abortion access in Texas. Although billed as interactive fiction, Choice: Texas is based on extensive research into healthcare access, legal restrictions, geography, and demographics, and is reflective of the real circumstances facing women in the state.

Sounds like a uniquely challenging game, and maybe something every anti-choice legislator should be forced to play. Is there a fund we can contribute to that makes sure our government actually takes care of its citizens — including women? Because apparently the benefits of taxation don't always extend to vaginas.

The creators will present a prototype of the game at this September’s Future and Reality of Gaming conference in Vienna, and until then will be raising the money to make it happen.

[IndieGoGo via Reality Check]


Ari Schwartz: Dark Lord of the Snark

Choice: Texas Review

WHAT THE FUCK. These developers have no clue what the hell they're doing.

They say that there are a bunch of different classes. Like "rich woman" or "not rich woman." But half the classes are nerfed to shit. Like, if you're a rich woman you can just pay out-of-pocket or fast travel to another zone. You don't have this if you roll "poor woman." There's zero game balance here. It's really unfair for people who want to roll anything that isn't "white and rich" and win. Basically, it feels like the developers wanted to have multiple difficulty levels, but disguised it by having "classes." Worse yet, the jumps in difficulty from "rich and white" to "poor and black" are exponential. I wouldn't recommend the latter experience on anyone.

Let's not even get started on the weird rules that always change. I swear, every time you play the game there's an update to the rulebook. It's worse than DnD 5th at times (well, okay, it's not that bad, but still.) Let's not even get started on the fact that the rules aren't consistent across classes, either. Ugh.

And I swear to God, the NPCs. There's this one NPC called "Governor Perry" that won't SHUT THE FUCK UP. My God, it talks so much. And nothing it says actually makes any sense, and it only seems to get in the way of succeeding.

I'd love to give this game a higher score for its originality in premise, but the total lack of balance means I have to give it the worst of all scores in gaming journalism: 7/10.