On Thursday, Anita Sarkeesian’s web series and non-profit organization Feminist Frequency announced it had entered into a partnership with Crash Override, a crisis helpline and resource center for those experiencing online abuse.
Violence against women is an ugly reality that's all too common, no matter what walk of life people come from. Yet, video games tend to portray it in only a few cliched ways, to create a sense of environment and tone and cheaply get a reaction out of players. That's a problem.
When you're playing a game as infectiously compelling as Grand Theft Auto V, it can be difficult to take a step back and reflect on all the wanton acts of destruction in which you've participated.
We've long heard tales about the fabled female gamer, but feared she was as mythical as Santa Claus. Come on: ladies?? Gaming?? But two new studies prove that women make up nearly half of today's gamers. D-U-H.
If you've never seen Anita Sarkeesian's web show, Feminist Frequency, you should — it's smart and articulate pop-culture analysis from, you guessed it, a feminist perspective. In May, she launched a Kickstarter project to fund a series she wanted to do on lady tropes in video games. She received a lot of support; she…